﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace QQSDK
{
    public class SDKBaseSample : MonoBehaviour
    {
        public void Update()
        {

            if (Input.GetKeyDown(KeyCode.Escape))
            {
                SceneManager.LoadScene("MainSample");
            }
                
        }

    }
}